‘A bit sexy, a bit rude and raunchy, a bit (lot) silly ‘: Matt Sainsbury opens up about his flirty comedy visual novel, A Week On The Water.
Browsing: Interview
We chat with Noodletub Games about the inspirations behind feel-good yuri visual novel Good Luck Baby!, including EarthBound and… y2k?
Wadjet Eye founder Dave Gilbert opens up about the inspirations behind upcoming time travel adventure Old Skies and his love of making games.
With Grand Mountain Adventure: Wonderlands, indie dev Toppluva wanted to focus more on atmosphere than the adrenaline rush of snowboarding.
Bravely Default Automata was an early internal nickname, meant to convey that Bravely Default II would be a fresh start, not unlike NieR: Automata.
We chat with with Joel Eschler, Senior Producer at Guerrilla Games, about creating the world, story, and characters of Horizon Zero Dawn.
We had a chat with Joshua Hurd, the creator of beautiful Miyamori, about the game and his visits to Akita, Japan that inspired it.