A Space For The Unbound, a slice-of-life adventure game set in ’90s rural Indonesia, is heading to Nintendo Switch, PlayStation 4, and Xbox One this year, alongside the previously-announced PC version.
Developed by Indonesia-based Mojiken Studio, A Space For The Unbound follows two high-school sweethearts, Atma and Raya, as they investigate strange supernatural events that start popping up in their hometown. It’s described by the developer as “an endearing story-driven experience with a vibrant environment waiting to be explored,” that will explore themes of depression, anxiety, relationships, and rural life.
One of the most striking things about the game is its pixel art style. “Pixel-art” often gets thrown around in relation to games with a deliberately lo-fi aesthetic, calling back to the 8- and 16-bit days of years past. A Space For The Unbound instead opts for vibrant, detailed pixel art that’s decidedly not “retro”. At least from the screenshots and trailers we’ve seen so far, it seems to really bring the setting and characters to life.
Key features of A Space For The Unbound, as listed on its Steam page, include:
– Throwback to the 90s! Let us take you to Indonesia in the late 90s.
– Explore rural Indonesia and enjoy its relaxing atmosphere with a hint of supernatural events.
– Chat and interact with other townfolks and listen to their personal stories.
– Dive into people’s minds Inception-style.
– Listen to beautiful music composed by Masdito “Ittou” Bachtiar
If you want a taste of what the game has to offer, there’s a free prologue chapter available on itch.io and Steam. It’s a 15-20 minute adventure that serves as a proof-of-concept for the full game and a chance for people to give feedback on how things are shaping up.
The full version of A Space For The Unbound is planned for release in northern winter / southern summer this year, for Nintendo Switch, PlayStation 4, Xbox One, and PC.
Mojiken is also working on When The Past Was Around, “an adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between”. It’s due out this year for PC, and there’s a demo for it on itch.io and Steam, too.