The start of a new month means there’s a new issue of Indiepocalypse out! The monthly bundle, curated by PIZZAPRANKS, collects an assortment of indie games that are experimental and unusual, and Indiepocalypse #30 is no exception: this month we’ve got coping dragons, games about self-reflection, a one-shot tabletop RPG, and something in which you play a… “a katana-wielding slime-infused socialist pony gangster with a bone to pick.”
The headline game for issue #30, commissioned specifically for Indiepocalypse, is Distant Memories by Mer Grazzini: a “procedural-poem-catch ‘em up”. As the Coping Dragon, you fly around catching the thoughts that people release into the sky in lanterns each Autumn equinox, getting a glimpse of thousands of little stories. Other games include 12 Labors (“A short narrative game about getting over your mistakes, generational trauma, and the recuperative power of yardwork.”), psychic alien tabletop RPG Hangar 18, and Making Friends, a short visual novel about a witch and her cute homunculus. There’s also a zine, featuring comic The Next Day by Sam Pender and a couple of written features about good bad games and romance games, and cover art by MIchelle T.
Here’s the full list of what Indiepocalypse #30 includes:
- Underliner (WIN/MAC/Linux) by Jungwoo Yom: “The unusual combination of lollipops and bullets invites you to a world full of puzzles and surprises. In puzzles, each rule combines with other rules, challenging players to think in clever and novel ways. In Underliner, the bullet changes its direction constantly, bouncing between colorful lollipops. Wide variety of lollipops and other objects will influence the bullet’s trajectory in unexpected ways.”
- 12 Labors (WIN/MAC) by Brendan McLeod & Garrett Steele: “A short narrative game about getting over your mistakes, generational trauma, and the recuperative power of yardwork.”
- Evelyn’s Farm (WIN/MAC) by James Senter: “To save money for college, you and your friends Ivan and Lucy have agreed to help an old lady, Evelyn, with the harvest. What could possibly go wrong? As you pick pumpkins and apples, you notice a barn full of incomprehensible machines and a forest full of unfriendly creatures. Clearly, there’s more to Evelyn than meets the eye…”
- Phantom’s Revenge (WIN) by Ben Saint: “Take on the role of Phantom Horn, a katana-wielding slime-infused socialist pony gangster with a bone to pick. Battle your way through mad science pony and war criminal Night Star’s secret lab using the power of SLIME! (The many uses of which are so obvious I won’t insult your intelligence by enumerating them here.) Play fetch with your radioactive pet horse, trade stocks and crypto on your gellphone, marry your sword, and dab on the corpses of more than 50 unique enemies as you carve a bloody path toward vengeance. You’ll need to manage your resources carefully to survive the gauntlet. A single slip up could cost Phantom his life, or worse. How much are you willing to sacrifice for the sake of… REVENGE?”
- GUACUCO (WIN/MAC) by Sol Martínez Solé / avyary / Jeremy Diamond: GUACUCO is an experimental interactive diorama about confronting traumatic memories and letting them go. You’re stuck in your nightmares, and the only way out is to face your pain, gather all your memories, and return them to the flow of time.
- Get to Hangar 18! (Physical) by Jonathan Dersch: “For decades the Earthling’s have kept you hidden away in their secret bunker. But today you’re busting out! Your spaceship awaits. Hop in a car and get to Hangar 18! Get to Hangar 18 is a one-shot tabletop role-playing game. Players are psychic aliens, trying to repair their spaceship. Uses a standard playing card deck instead of dice. Features lots of tables for GMs to create random events, people, and vehicles.”
- What da Fairy doin? | Bad Bad Brew | Deadlight (Physical) by Cabbagehead: “Cabbagehead brings three TTRPGs to this issue of Indiepocalypse. New to the scene, Cabbage started creating tabletop role-playing games this year. Their games focus on being funny, personal and physical. Mix potions in Bad Bad Brew, cause magical chaos in What da Fairy Doin? and survive against the dark in Deadlight.”
- Making Friends (WIN/MAC/Linux/Android) by Autumn Greenley, Elita, Ace Luke: “A lonely witch finally completes her prized creation after years of mischievous preparation… and it’s cuter than she ever imagined! Follow her, her homunculus, and a forgotten friend in this informative course about emotions and magic. 🔮 Created with the intention of being a short, sweet, experience! Find a single ending within half an hour, or find all the hidden possibilities within an hour…!”
- In the Shade of Lilies (WIN) by Team Insania (MadnessWay Games, John Krzywicki, lewis mcdonald, Winter Iris): “From the moment we are born, we are instilled with certain ideas regarding the limits of realism and fantasy. But what is the exact difference between this? Is there even one? And more importantly, do you still think you can tell the real from the unreal? Discover the possibilities of this concept in this short visual novel following the story of Silvia and her cat, Simone.
- Distant Memories (WIN) by Mer Grazzini: “Each Autumn equinox people send their thoughts to the sky in bright round lanterns. You, as the Coping Dragon, can catch them and get an insight on thousands of small stories. Will you gather your sibilings and be ready to explore feelings, on this brand new Procedural-poem-catch ‘em up™?”
- COMICS: The Next Day by Sam Pender
- FEATURES: Cassidy’s
Bad GameGood Game Ideas Corner by Cassidy; Parts 64-66 of 69 Games About Romance by Andrew
Indiepocalypse #30, and previous issues, are available from itch.io for USD $15.00 each. Each contributor is paid, and developers are paid royalties on all future sales.