With its solid exeution and focus on momentum and flow, Shu makes me think of old Sonic and new Rayman—that’s great company to be in.
Browsing: Indie Game
Amid a cute, offbeat game about the daily grind of a custodian, Diaries of a Spaceport Janitor makes some insightful comments about class and gender.
Blue Revolver manages to take a genre as difficult as bullet hell shooters and make it accessible, without compromising on what makes such games great.
Earthlock is the rare sort of game that’s inspired by the old school without being bound by nostalgia, but poor balancing makes it tedious to play.
What it lacks in novelty, Pankapu makes up for in sheer platforming excellence. This is one of the finest modern examples of one of gaming’s oldest genres.
Clockwork has a gorgeous steampunk world, intriguing story, and clever puzzles, but sluggish controls make it a frustrating experience.
Dex’s good ideas quickly give way to a painfully generic cyberpunk romp with poor writing, shallow systems, and the most pedestrian brand of “edginess”
Tanzia feels like a single-player take on the early days of World of Warcraft, complete with the rough sense of wonderment that Blizzard’s MMO has lost.
Valley is a great first-person platformer with some clever ideas, but its real strength is the thrill of running, jumping, and soaring through the woods.
I can’t remember the last time I played a game with as much commitment to…